June 29, 2018

Persona Q Quick Review/Thoughts

Posted in video games tagged , , at 1:13 pm by riulyn

TLDR Solid effort. Play more for the gameplay than the story, because story takes a while to get going. Don’t play this game if you don’t like Etrian Odyssey-type dungeon crawling. Lots of skits – still feel it was a mixed bag but everything is better at the end. More thoughts bulleted below.

  • Game is longer than a normal Etrian Odyssey game because of the dialogue
  • Dungeon design is pretty great. But it can take a long time to get through a floor. Sometimes I felt like I was never making progress. Avoiding some of those FOEs could be really tricky. Puzzles seemed harder than those I remembered in Etrian Odyssey 1 Untold (the only EO game I’ve played)
  • Boss balance is a bit whack. Main character isn’t invincible-ish anymore, but thankfully it’s not game over when he dies, because he died a lot in my playthrough
  • Too exhausted to consider playing as the P4 cast, but I can already tell that there will be some different moments. However, lots of cross P3-P4 talk that probably would be the same in a replay, and I’m not sure I want to go through those dungeons again
  • It isn’t hard to get low level characters up to speed, but it still felt better to just go with a set party and level them up. Secondary personas help you pick your faves and cover some of their weaknesses
  • Rei & Zen are too good as a combo. They are strong and their SP skills don’t take much and do lots of damage
  • Found HP using skills more useful than SP using skills, though SP using skills for healing was necessary due to limited bag space. This was maybe because I never got a support skills to heal SP during battle (I don’t know if any exist)
  • Limited bag space sucks, but is normal for this game’s genre
  • Plot takes too long to get kinda cool (stated above), but it did touch me.
  • Fuuka & Rise best cross P3/P4 duo 😀

I think that’s all I want to say for now. At first I thought “Is this really how the game is going to do interactions?” and was wondering why the game was enjoyed by a good number of the fandom. Later I’m like “Finally taking advantage of the potential from this type of cross-over”. The writers’ humor/style and mine don’t always mesh, I suppose. Everything’s all cute in the end, at least.

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